Summary for November 2024

Resistance is not futile

Star Trek, the MCU before the MCU. Superheroes. Characters jumping between shows. A bunch of actor appearances where you go “that one too?”. Endgame.

Closeups of the crew, from left: Seven of Nine, white Borg/human blonde woman with a metallic implant above her eye; Tuvac, dark-haired dark-skinned Vilkan; Kes, white blonde Ocampa woman; Kathryn Janeway, brown-haired white woman; Neelix, Talaxian man with a mixture of cat-like and lizard-like features: leathery skin, spots around his face, fur-like hair and sideburns; Harry Kim, dark-haired Asian man; Chakotay, dark-haired indigenous man from Central America.
[Part of the Voyager crew.]

My ovearll view on all the old Star Trek shows – at this point I’ve watched The Original Series with movies, The Animated Series, The Next Generation with movies, Deep Space Nine and now finished Voyager, – is that they are important as a cultural step, but also still mostly relevant.

Which is kind of sad, when you think about it: surely we should have fixed a lot of the problems those shows explored by now, right? Nope, some of them are just coming up now, sometimes in eerily familiar ways.

Also, all of these shows, and Voyager is no exception, have an annoying tendency to take two steps forward and one step back. Which, admittedly, still makes them progressive, and, as I mentioned, to this day – there are shows that came after that were worse.

I’m not sure what is worth mentioning about Voyager specifically. It did some cool things: the first woman captain, another interesting take on the human condition via holograms and the Borg, etc. But I can’t really say something like “if you want to explore this particular take on a theme by a Star Trek show and you can only watch one, watch Voyager”. It’s not that unique in my mind. As good all the others.

Small Parisian square with a fountain, surrounded by two and three story buildings. There is a pure black sky with the Eiffel Tower in the background. It is a first-person view with a hand of the protagonist holding a gun, a compass and a health circle in the upper left corner and an ammunition counter in the upper right corner.
[The first level, set in Paris.]

Sometimes you just want to shoot some Nazis. It’s hard to mistake Medal of Honor: Underground for a modern game, mainly because of the visuals, but it is interesting how it is pretty much a modern military shooter in every other way. From the controls (twin-stick and even aiming down sights, kinda), to the cut-scenes, from the mission objectives, to the variety of those missions (they even had a turret section). And while there are rough edges, it still pretty enjoyable experience!