Summary for February 2026

Two is company

Against my better judgment, I decided to continue playing horror/dark games. I found so much cool stuff last year that it seems like there’s enough left for another one. However, I will continue a subtheme from last month, modifying it to include games with companions. In fact, this theme extends beyond games to my other media consumption.

View from a cave through a narrow, horizontal opening. A dark, rocky landscape stretches to the horizon under a bleak sun in a hazy sky. Beyond the horizon is a huge sphere — another planet or moon. In front of the cave entrance is a small silhouette of a humanoid figure wearing a short cape and helmet and holding a curved sword with a glowing edge.

Predator: Badlands is a pretty enjoyable action flick. It won’t surprise you — you’ll know how it ends almost from the start, though there are a couple of interesting twists — but it will entertain you all the way through.

The game’s protagonist, a female elf, rushes toward enemies through huge, open wooden doors. Lit only by the torch she holds in her raised left hand, we can’t see many details of her. She has short hair, wears leather armor, and holds a woodcutter’s axe in her right hand. There is a crescent-shaped bow and a very wide sheath on her back. The enemies are silhouettes of humanoid figures with tree-like growths on their bodies, wielding weapons that also resemble twisted branches.

I don’t want to be on the defensive, but you have to if you want to compare Decay of Logos to other soulslikes. So, let me just call it a pretty good action RPG inspired by Dark Souls and co.

It put its own spin on almost every element of the genre, and most of them are at least interesting. Some are clearly not. Your elk steed in the game, for example, is one of those mechanics that looks good on paper but is more cumbersome than fun. It has the art style you’ve seen a million times, but it knows how to use it. There are cool locations and a pretty good atmosphere. The variety of enemies and equipment is not bad for a relatively short game. The combat is serviceable. And, hey, it’s free!

I maybe accidentally got, replayed, and 100%-ed The Last Campfire. In my defense, it’s not only the best game by Hello Games, but it’s also clearly a soulslike. You play as a lost ember (undead). You travel from campfire to campfire (bonefire), lighting them up. The world is interconnected as you constantly open new shortcuts. There are also NPCs with cryptic lines. You solve puzzles. The themes and atmosphere are similar.

And it’s also a delight!