Summary for July 2026

Rot

Kena, an young woman with black hair tied in a bun, facing away from the camera. She wears a light sleeveless shirt, her right arm is covered by a red sleeve, and her right shoulder is covered by a short blue cape, almost a pauldron. In her left hand, she holds a staff: a twisted wooden stick with a large crystal. She commands a large group of small, fuzzy, round, black creatures who carry a waist-high stone statue depicting a simple idol to a place near similar statues. The scene is set in a lush forest meadow with big rocks in the background and plenty of flowers.

I don’t want to overuse the word “beautiful”, so I’ll only say it once: Kena: Bridge of Spirits is beautiful. The story, art style, music. I have some complaints about the combat, but the exploration and puzzles are very good. It’s a dark fairy tale, but there’s nothing particularly worth warning about.

Someone described Adaca as a game similar to S.T.A.L.K.E.R., and I can see that. However, the main campaign is more or less Half-Life 2. It’s a reasonably straightforward, linear shooter with a gravity gun from the get go. It’s solid.

Also, as far as I can tell, this is the first game with an explicitly non-binary character, which is great.