The story of Blood: The Last Vampire is pretty straightforward. It’s not bad, but it doesn’t bring anything new or unique to the genre. However, there are interesting things happening on the periphery. The most obvious example is that the movie clearly in a conversation with Western horror media. The visuals are striking, the pace is good, and overall, it’s not bad at all.
Is it fair to say that live action adaptation is worse, though? I have to say so. Whether you like the way it expands the story or not, it just add galring flaws, from poor character mativation, to bad monster design. It ramps up the action in a “more is better” way and fails. The pacing suffers as well. It’s not all bad, it could have been worse, but it’s hard to say that it’s worth it.
I wasn’t inspired to explore that franchise further.
The whole autumn was full of things that I either didn’t finish, that don’t fit the themes of this blog, or both. One of those things, I guess.
I’m pretty sure that this month, I set a record for the number of games I started but didn’t finish for one reason or another. Nevertheless, here is a list of three free spooky ones:
B is for Ballads at Midnight, a romantic visual novel that can get pretty dark.
C is for Curyeux, a platformer. A bit dark, or just serious, I guess, but not a horror.
I’ve also been tinkering with this blog. If you don’t notice any changes, that’s a good thing. If you notice any changes, hopefully they are positive ones. And it should look even better in NetSurf, the famous and popular web browser.
I can’t say that Metroid Prime Trilogy – I just finished Metroid Prime 3: Corruption – would be among my favorite games of all time. I don’t actually have any sort of list like that anyway. But the good parts are so good! I like exploration. The scanning almost feels like detective work. I like movement in a world, with a couple of caveats. I like those worlds a lot.
And all the fiddly parts that drag the series down a bit? Most of them seem to be massaged into an acceptable shape by the third game.
If they manage to make Prime 4 with that gameplay, quality-of-life improvements and all, I would be happy to play it. Maybe someday we’ll see what the canceled version of Prime 4 looked like, but for now, the current one seems pretty fine.
[Panel from chapter 10]
If you have a sort of “chill beats to study to” equivalent in a book form, would you want it to change much, if at all? After Yokohama Kaidashi Kikō, other books by Hitoshi Ashinano I read – PositioN, Kumabachi no koto and Kotonoba Drive – have very similar vibes, structure and art style. And that’s a good thing in my book!
Eternium is another podcast game that won’t bother you with its monetization. You’ll do a lot of grinding, but that’s the point.
What if fire cleaning simulator? That’s a silly but accurate way to describe Nuclear Blaze. Spreading flames will be your main antagonist in this neat-looking platformer. You also save cats!
So, Quake II, huh.
[Strogg’s best friend]
Zaero for Quake II is a fan-made campaign. Although it has a couple of unique features, it doesn’t stray far from the original and therefore fits nicely with the other official add-ons.
I can only assume that the creators of Van Helsing thought they would go after something like The Walking Dead. However, I think that it is more or less a classic Sci-Fi (Syfy) channel deal. Those shows figured out two things. First, they realized that they need likeable characters so that, no matter what adventures the writers sent them on, the show would still be entertaining. Second, the storyline shouldn’t be too hard to follow.
[Vanessa]
I’m not going to point any fingers, but some shows have crawled up so much of their own creativity, that no length of “Previously on…” would help. Even if the first thing – likable protagonists – is still there, it just stops being enjoyable.
In a sense, Van Helsing is a fantasy set in a post-apocalyptic world, rather than a post-apocalyptic world with vampires instead of zombies, as it seemed at first glance. However, it doesn’t delve too deeply into its lore and magic rules, so you can enjoy it more casually. I stopped watching it for months at one point, but managed to pick up where I left off pretty easily. So, yeah, not bad, not bad at all.
Herdling is neat. Okay, it’s not horror at all, so let’s consider it a vacation that many people traditionally take in August. The game isn’t long or complicated, but, as with other games by the same developer (I like them all), it’s pleasant and has a good atmosphere.
Xenowerk is a straightforward, polished, and enjoyable “podcast game.” It’s free to play, but in the least intrusive way possible: you can watch ads for coins, and that’s it. Actually, it’s not even worth it. The game is grindy, hence the “podcast game,” and those coins aren’t going to make a dent.
,..,
But enough of that. Here are some short horror – or at least somewhat dark – themed games you can play in your browser for free. Small bites!
I suppose I can see why people consider Metroid Prime 2: Echoes to be weaker than the first game. It’s a classic sequel problem: what to improve and leave alone, what to add and remove.
I wouldn’t say that, though. I think it’s not better, but worse? Nah. All my complaints are still there, which some would argue is part of the genre. But whatever the reason, I’ll remember the annoying parts, not the difficult parts. And the annoying parts should be improved.
[It’s a horror]
However, I don’t want it to seem like I’m just complaining. While no part of it is amazing, I think it’s a good game overall. And, in a genre dominated by 2D games, a rare one.
White Zombie is an influential horror film that, as one might guess, is pretty problematic. Sadly, a theme I would be comfortable discussing – zombies as unpaid, tireless laborers, – is barely in the movie. And kinda absent from the modern movies, huh.
I called it problematic, but as I, a white dude, can judge, I don’t think it’s awful. It’s simple but not boring, despite being slow like old movies tend to be, and still interesting, at least from a historic perspective.