Summary for April 2023
Psy bear. Pun, ‘kay?
First by accident, then on purpose, I played only cyberpunk games this month. Mostly. This was a pretty good idea, as it narrowed down the selection even more and allowed me to finally play games I have wanted to play for years.

Sludge Life – ‘tude the game. Great style and music, simple (collect-a-thon-y – if you want) gameplay. Mostly vibes, really. Is it cyberpunk or something else distopian? Eh, cyberpunk-y enough, like Umurangi Generation. Bonus points for how gender selection is implemented. Not going to spoil it :)

Retro cyberpunk? Why not! Quadrilateral Cowboy is a puzzle game with proper command-line interface. It is not a hardcore programming game, like some other games that hurt my brain, that part is easy. Add classic Brendon Chung style and you have a pretty good time being cube, doing crimes.
I said that Metroid Prime: Hunters was a bad idea, but what I did not mention was that I played Liberation Maiden before and loved it. I even went back and replayed some levels to get unlocks, because I liked the paint-and-shoot gameplay. Not sure if it is called that, but it is an apt description.
Warp Shift is a neat puzzle game that kinda lost me in the end, so I finished it with a guide. It is on me, because I got anxious every time I played it for no reason. Weird brain stuff, it happens.

Claustrophobia and loneliness, visual style and music aged quite well and was tastefully updated for Metroid Prime Remastered. But there are clunky parts, no doubt about it. I am not sure how much of that is due to age, and how much of it is due to the specific task the developers had in front of them: translating Metroid from side-scrolling 2D to first-person 3D. I wonder if Prime 4 is in a similar situation: knowing Nintendo, they will probably fight against any conventional and quality-of-life change that goes against what they perceive as tradition. But let’s all agree that changing weapons and visors is no fun.
Loading Story is short and free and, um, sad, question mark.

What if you just want to shoot some dudes? But do it in style, you know? Severed Steel is the answer! And what an answer it is: shoot, jump, slide, destroy the level itself, and all that in stylish slo-mo. What not to like!

Neon Struct: Die Augen der Welt is not an indie Deus Ex. It is more of an indie Thief set in a cyberpunk world. There are some elements of an immersive sim, but it is mostly a stealth game. What I did not expect is that there are a lot of social areas where you can walk around, talk to people, and do the occasional side quest. And there are also consequences to your actions: it is not a deep system, but the game acknowledging what you have done is a pretty cool touch.
Unfortunate name aside, I bet if Master Reboot was been released today, it would not have those action scenes. Puzzles, jump scares, sure. But first-person platforming? Nah. It doesn’t ruin the game, far from it, but I know that I didn’t get the whole story because I was annoyed and didn’t go back to find more collectibles.
Also finished a bunch of Picross games: Picross S8, Picross S: Genesis & Master System Edition, Picross: Lord of the Nazarick, Sanrio Characters Picross, Kemono Friends Picross. There are two problems with branded games (except Genesis & Master System Edition): color schemes that can be hard to read, and the fact that if you have characters drawn in one style, puzzles will look very similar.
In the end, I really liked having a theme for a month. There are still a lot of cyberpunk games I want to play, so I will probably come back to this theme. But for next month, something else.
Summary for March 2023
Abundance

The Spirit and the Mouse is a nice little game about, you guest it, a mouse that helps a spirit helping people with problems caused by a recent thunderstorm. Kind of a puzzle-platformer, except you don’t jump, you climb and fall. The mouse is female, by the way.

I think I collected everything in Lunistice, which means it is not a super hard game. I had about 40+ deaths in one level, but I finished it anyway because it felt mostly fair. Mostly because there is still a problem with precise jumping in 3D platformers, so some failures are clearly not on me. That minor annoyance aside, a pretty good platformer.

TOEM is just lovely. Running around, taking pictures to solve quests. Neat. Not sure what else to add, but I want to highlight it anyway.

Mythic Ocean is a visual novel with some exploration. It’s hard to explain why I liked the story, partly because I don’t want to spoil anything, and partly because it’s a bit dreamlike: mostly fantasy, with a pitch of sci-fi, and some alegory thrown in. Just slightly fuzzy, you know, in a good way.

I’m also a good indicator of point-and-click adventures: if I can complete one without a guide, there’s no “moon logic” in the game. She and the Light Bearer is a good one of those, quite beautiful with a nice story.
I wanted to check out the Mario Kart series, so I chose Mario Kart 7: it is relatively short (if you want to “finish” it in a sense) and you can play as Princess Peach. Pretty good, but I can’t say I loved it and want to play more or the 8th one. Burnout Paradise is my car game, so news that LEGO 2K Drive would be the blend of the two got me interested.
The in-fury-ating thing about Super Mario 3D World: Bowser’s Fury, is that all other characters with costumes and animations and whatnot are right there, so why are we stuck with just the mustachioed stereotype again? Other than that, I think this open-world structure is my favorite for games like this. Super Mario 3D World itself? Nah. I bet I’d love Odyssey, I just don’t want to! :/
Can you finish Tetris? I played through all the stages of Tetris Effect Connected, so *shrug*.
On the other hand, I did something that I almost never do: I stopped playing a game before the official end, but still consider it finished, with an asterisk. Dragon Quest Builders makes enough changes to a Minecraft formula, and some of them are pretty good and should be stolen by other games in the genre, but ultimately there are enough bad or pointless changes that I can’t justify playing another, what, three chapters? I backed up my save so I can return to it or, most likely, just play Builders 2 at some point. Or not.
It is not for me to judge whether stories like The Suicide of Rachel Foster should exist. What is a fair question is why only stories like this seem to exist? Why is it that almost every narrative game with a female protagonist is about that protagonist’s suffering, almost always at the hands of a man? Again, a valuable, very valuable story, but where are the alternatives that are so abundant for male characters?
Beasts of Maravilla Island, Behind the Frame and Paradise Marsh are in a category of games that, if you want to play something like that, that’s fine, they’re fine games. Fine. Really. But none of them grabbed me and actually reminded me that we’re way, way past the time when these cool, quirky, beautiful, unique indie games were a rarity and would have gotten a lot more attention just for existing. That’s kind of cool.
Continue playing the nonogram games. Finished Picross from S3 to S7, Club Nintendo Picross and Puppy Cross. Will include The Solitaire Conspiracy here, similar enough.
Summary for February 2023
Mission minus one

Finally dipped my toe into the Metroid series. Decided to go by timeline chronology rather than releases. Also chose remakes over originals. Which means I finished Metroid: Zero Mission on my, ahem, liberated 3DS. Minus the stealth part, a pretty good game overall and a great introduction to the series.
Curious if Nintendo will release remasters of two other Prime games before Prime 4. Plausible.

Been playing the Picross S series on Switch. Finished all E’s and S1 on 3DS a while ago, and now S2, S3, and S4 on Switch. Perfect podcast games. BTW, as a colorblind person, I can attest that their Color Picross variant is quite good.
Summary for January 2023
Of mice and mushrooms

A Plague Tale: Requiem is in the “was a sequel necessary?” category, but is pretty good, so OK.

There are three last levels in Captain Toad: Treasure Tracker that broke me, and soured the overall impression a bit. But otherwise a great game.
You play as Toadette for half the game. And the traditional kidnapping is presented as not really a kidnapping: Wingo wants a star, it’s just that Toad and Toadette can’t let go of their capitalistic nature and that star. Does that give Nintendo a pass? Not really, but I think it is a good example of Nintendo being less evil and more traditional to a fault. They would stick to a structure, but be willing to work on the periphery or in new areas.
Well, started this blog for no apparent reason.