Summary for May 2024
Puzzles, secrets and discoveries
Botany Manor is brilliant. There is nothing more frustrating than illogical puzzles. It is subjective, but I never got stuck on one in this game. The overall pleasantness of the world with a touch of, shall I say, melancholy also helps.
Gylt is a more light-hearted Silent Hill, I guess. Not particularly scary, but spooky atmosphere, with lots of world to explore, secrets to discover and enemies to fight.
Indika left me cold. Not a bad game, not at all, but if the story does nothing for you, like it did for me, there is nothing else there.
Stitch is an interesting variation of nonogram-like games. You have numbers that tell you the size of rectangles that should fill the whole area. The overall picture kind of helps because you can guess which colors go where, but it can fail in places if you’re colorblind. There are a lot of penguins!
There’s not much more I can say about Star Trek: Discovery now that it’s finished its final season. Also, I tend to judge the thing as a whole, not individual elements. In the end, I’m glad I watched it, but I wouldn’t give it a medal, so to speak.