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What I played, watched, read, or did last month

Summary for December 2025

I want to ride my bike, apparently

Maybe I just wanted something simple, but I enjoyed Goosebumps: Terror in Little Creek. It’s a pretty straightforward, lite version of Resident Evil. There are plenty of puzzles and stealth elements, as well as some combat. Nothing outstanding, just a good, spooky adventure.

First-person view from Samus’s helmet with the Arm Cannon visible and some usual UI elements, such as mini map, health bar, etc. There is also a name MacKenzie, one of the game’s NPCs, with a wrench icon on the left side. In the background, we see a lush jungle. In the foreground, there is a dilapidated bridge over a canyon that leads to somewhat organic-looking ruins.

The core of the Prime games is firmly present in Metroid Prime 4: Beyond. The developers updated some features (most of my complaints have been addressed) to make it feel more modern without removing anything. It’s a good, substantial game that isn’t too long.

And that would’ve been that if we weren’t waiting for it basically from the release of the Switch console itself. To be honest, I was also among those wondering, for good reason, how they would change it. After the release of Breath of the Wild and Super Mario Odyssey, everyone was thinking the same thing: open world? Open levels? At least more open, right?

Samus, wearing her classic red and gold Power Suit, stands in a desert. In front of her stands a stone statue. In front of the statue is a hologram of a slender, four-armed humanoid. Its head resembles an axolotl, with six tentacles stick out from it, but almost featureless face of a grey alien.

The game we got seems to have been held back in some way. There is an openness, but it doesn’t add anything significant. NPCs, cutscenes, some other minor details also feel separate from the rest of the game. None of that makes it worse, far from it. It’s just a reminder that it got stuck on a bridge without a way to fully cross or go back.

Some puzzle games make you feel very clever. Monument Valley III and the entire series make you feel how clever the developers are. I don’t mean that as a bad thing, but it is less of a puzzle game. Still, it’s very neat, good-looking, and quite enjoyable!

A pixel art depiction of a classic scene from the movie, in which the T-800 rides a motorcycle down a concrete channel with John sitting in front of him. He fires a shotgun at the black semi-truck that is chasing them and is driven by the T-1000.

The throwbackness of Terminator 2D: No Fate is not its only selling point. Despite being pretty short, it has a good incentive to replay its campaign and offers a couple of additional modes and achievements. But it’s also just a fun game.

A rock wall in a desert with some vegetation under gloomy skies. A short path leads to a stone doorframe that clearly doesn’t belong there: it is surrounded by jagged pieces of different type of stone, it has weird markings, and there is a glow emanating from it. It is a first-person view, so we only see a woman’s hand holding a compass-like device with unusual markings. The only hand it has also glows.

I’m hesitant to say, if the story of Amnesia: Rebirth is good or not. I feel that it doesn’t fall into sensationalism; it simply does what it needs to do to tell its story. However, there are subject matters where it is not my place to judge. Other than that, it is a good-looking, atmospheric game with reasonable puzzles and monsters that you can turn off (which I did, no regrets).

As far as I can tell without playing them myself, all the games from that developer are interesting because they started with a lot of problematic elements but have been deliberately moving away from them. Again, I can’t be the judge of that.

They also keep making Picross games, those fuckers.

Summary for November 2025

Nov negative

The story of Blood: The Last Vampire is pretty straightforward. It’s not bad, but it doesn’t bring anything new or unique to the genre. However, there are interesting things happening on the periphery. The most obvious example is that the movie clearly in a conversation with Western horror media. The visuals are striking, the pace is good, and overall, it’s not bad at all.

Shots from both movies are combined and split diagonally, they depict the same scene: Saya, a woman with black hair, wearing a dark jacket, sits in a well-lit metro car.

Is it fair to say that live action adaptation is worse, though? I have to say so. Whether you like the way it expands the story or not, it just add galring flaws, from poor character mativation, to bad monster design. It ramps up the action in a “more is better” way and fails. The pacing suffers as well. It’s not all bad, it could have been worse, but it’s hard to say that it’s worth it.

I wasn’t inspired to explore that franchise further.

The whole autumn was full of things that I either didn’t finish, that don’t fit the themes of this blog, or both. One of those things, I guess.

Summary for October 2025

Free-ctober

I’m pretty sure that this month, I set a record for the number of games I started but didn’t finish for one reason or another. Nevertheless, here is a list of three free spooky ones:

A collage of three screenshots. On the left is a dark silhouette of a young woman jumping toward a wooden platform, with other platforms and walls floating in a void. In the center, a woman with medium-length hair, narrow eyes and a bruise over her nose, stands in front of a window with a starry night sky. On the right, almost a sketch, with simple white lines on a black background depicting a girl rolling under a tree branch.
  • A is for Aliens After Ava, a runner with nice, stark graphics.
  • B is for Ballads at Midnight, a romantic visual novel that can get pretty dark.
  • C is for Curyeux, a platformer. A bit dark, or just serious, I guess, but not a horror.

I’ve also been tinkering with this blog. If you don’t notice any changes, that’s a good thing. If you notice any changes, hopefully they are positive ones. And it should look even better in NetSurf, the famous and popular web browser.

Summary for September 2025

Continuations

I can’t say that Metroid Prime Trilogy – I just finished Metroid Prime 3: Corruption – would be among my favorite games of all time. I don’t actually have any sort of list like that anyway. But the good parts are so good! I like exploration. The scanning almost feels like detective work. I like movement in a world, with a couple of caveats. I like those worlds a lot.

Samus, wearing her classic red and gold Power Suit, points her arm cannon toward the camera. She appears small on screen because she is standing in the back of the room surrounded by her allies. On our right, we see the head of Ghor, which is basically a metal helmet with a transparent top that shows a glowing red cybernetic brain poking out of a huge, bipedal, mech-like armorsuit. On the left is Rundas, who looks like armor that resembles insect exoskeletons, made out of chitin-like metal, a featureless, elongated helmet, and has ice-covered fingers. Also on the left, closer to the camera, is Gandrayda, who has a feminine, translucent, purple body with metallic-looking ribs and a face, and also translucent hair that looks like a glass crown.

And all the fiddly parts that drag the series down a bit? Most of them seem to be massaged into an acceptable shape by the third game.

If they manage to make Prime 4 with that gameplay, quality-of-life improvements and all, I would be happy to play it. Maybe someday we’ll see what the canceled version of Prime 4 looked like, but for now, the current one seems pretty fine.

The silhouette of a woman, shoulders up, with short, slightly disheveled hair. She looks at a dark cityscape dotted with lights. Cloudy skies are above it, with a full moon poking through the clouds.
[Panel from chapter 10]

If you have a sort of “chill beats to study to” equivalent in a book form, would you want it to change much, if at all? After Yokohama Kaidashi Kikō, other books by Hitoshi Ashinano I read – PositioN, Kumabachi no koto and Kotonoba Drive – have very similar vibes, structure and art style. And that’s a good thing in my book!

Eternium is another podcast game that won’t bother you with its monetization. You’ll do a lot of grinding, but that’s the point.

What if fire cleaning simulator? That’s a silly but accurate way to describe Nuclear Blaze. Spreading flames will be your main antagonist in this neat-looking platformer. You also save cats!

So, Quake II, huh.

The place looks like a medieval castle courtyard, but with rust-coloured walls and metal grates. There is a natural stone wall on one side and mountains in the background. Above it all are acid skies of yellow and green. There stands an Enforcer, a burly, bold Strogg who is holding a dog-like creature with a flat face and meat-coloured skin (or lack thereof) by its neck.
[Strogg’s best friend]

Zaero for Quake II is a fan-made campaign. Although it has a couple of unique features, it doesn’t stray far from the original and therefore fits nicely with the other official add-ons.

Summary for August 2025

Bites

I can only assume that the creators of Van Helsing thought they would go after something like The Walking Dead. However, I think that it is more or less a classic Sci-Fi (Syfy) channel deal. Those shows figured out two things. First, they realized that they need likeable characters so that, no matter what adventures the writers sent them on, the show would still be entertaining. Second, the storyline shouldn’t be too hard to follow.

A woman stands in a dirty pool with white tiles covered in grime. There is some wooden furniture and trash on the concrete floor. She is white with long, dark hair and a hint of a “shit-eating grin” on her face. She wears all black, from her long coat to her pants with holes in the knees to her boots. There is a knife in a sheath on her boot, and she is holding a black, full-metal hatchet.
[Vanessa]

I’m not going to point any fingers, but some shows have crawled up so much of their own creativity, that no length of “Previously on…” would help. Even if the first thing – likable protagonists – is still there, it just stops being enjoyable.

In a sense, Van Helsing is a fantasy set in a post-apocalyptic world, rather than a post-apocalyptic world with vampires instead of zombies, as it seemed at first glance. However, it doesn’t delve too deeply into its lore and magic rules, so you can enjoy it more casually. I stopped watching it for months at one point, but managed to pick up where I left off pretty easily. So, yeah, not bad, not bad at all.

The protagonist, a human wearing a red jacket with blue and yellow accents, and holding a staff made of light wood, walks behind a small herd of fluffy, colorful bison/goat/sheep-like animals. They all walk on a green, grassy field. In the distance, there are a few human-made structures, such as wooden barns and telephone poles. Their destination is a range of snow-covered mountains under a warm setting sun.

Herdling is neat. Okay, it’s not horror at all, so let’s consider it a vacation that many people traditionally take in August. The game isn’t long or complicated, but, as with other games by the same developer (I like them all), it’s pleasant and has a good atmosphere.

Xenowerk is a straightforward, polished, and enjoyable “podcast game.” It’s free to play, but in the least intrusive way possible: you can watch ads for coins, and that’s it. Actually, it’s not even worth it. The game is grindy, hence the “podcast game,” and those coins aren’t going to make a dent.

,..,

But enough of that. Here are some short horror – or at least somewhat dark – themed games you can play in your browser for free. Small bites!